238 lines
5.8 KiB
PHP
238 lines
5.8 KiB
PHP
<?php
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declare(strict_types=1);
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namespace App\Libs\Mappers\Import;
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use App\Libs\Data;
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use App\Libs\Entity\StateEntity;
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use App\Libs\Guid;
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use App\Libs\Mappers\ImportInterface;
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use App\Libs\Storage\StorageInterface;
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use DateTimeImmutable;
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use Psr\Log\LoggerInterface;
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final class MemoryMapper implements ImportInterface
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{
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/**
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* Load all entities.
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*
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* @var array<int,StateEntity>
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*/
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private array $objects = [];
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/**
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* Map GUIDs to entities.
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*
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* @var array<string,int>
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*/
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private array $guids = [];
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/**
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* Map Deleted GUIDs.
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*
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* @var array<int,int>
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*/
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private array $removed = [];
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/**
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* List Changed Entities.
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*
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* @var array<int,int>
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*/
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private array $changed = [];
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/**
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* @var bool Has the data been loaded from store?
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*/
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private bool $loaded = false;
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/**
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* @var bool Lazy load data from storage. Otherwise, load all.
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*/
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private bool $lazyLoad = false;
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public function __construct(private StorageInterface $storage)
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{
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}
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public function setLogger(LoggerInterface $logger): self
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{
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$this->storage->setLogger($logger);
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return $this;
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}
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public function setStorage(StorageInterface $storage): self
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{
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$this->storage = $storage;
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return $this;
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}
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public function setUp(array $opts): ImportInterface
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{
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$this->lazyLoad = true === (bool)($opts['lazyload'] ?? false);
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return $this;
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}
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public function commit(): mixed
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{
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$state = $this->storage->commit($this->getChanged());
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$this->reset();
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return $state;
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}
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public function loadData(DateTimeImmutable|null $date = null): self
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{
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if (true === $this->loaded) {
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return $this;
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}
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if ($this->lazyLoad) {
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$this->loaded = true;
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return $this;
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}
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foreach ($this->storage->getAll($date) as $index => $entity) {
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$this->objects[$index] = $entity;
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$this->addGuids($this->objects[$index], $index);
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}
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$this->loaded = true;
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return $this;
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}
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public function getChanged(): array
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{
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$arr = [];
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foreach ($this->changed as $id) {
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$arr[] = &$this->objects[$id];
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}
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return $arr;
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}
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public function add(string $bucket, StateEntity $entity): self
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{
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if (!$entity->hasGuids()) {
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Data::increment($bucket, $entity->type . '_failed_no_guid');
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return $this;
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}
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if (false === ($pointer = $this->getPointer($entity))) {
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$this->objects[] = $entity;
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$pointer = array_key_last($this->objects);
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$this->changed[$pointer] = $pointer;
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Data::increment($bucket, $entity->type . '_added');
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$this->addGuids($this->objects[$pointer], $pointer);
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return $this;
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}
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$this->objects[$pointer] = $this->objects[$pointer]->apply($entity);
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if ($this->objects[$pointer]->isChanged()) {
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Data::increment($bucket, $entity->type . '_updated');
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$this->changed[$pointer] = $pointer;
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$this->addGuids($this->objects[$pointer], $pointer);
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} else {
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Data::increment($bucket, $entity->type . '_ignored_no_change');
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}
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return $this;
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}
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private function addGuids(StateEntity $entity, int $pointer): void
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{
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foreach (Guid::fromArray($entity->getAll())->getPointers() as $key) {
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$this->guids[$key] = $pointer;
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}
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}
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public function get(StateEntity $entity): null|StateEntity
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{
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foreach (Guid::fromArray($entity->getAll())->getPointers() as $key) {
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if (null !== ($this->guids[$key] ?? null)) {
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return $this->objects[$this->guids[$key]];
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}
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}
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if (true === $this->lazyLoad && null !== ($lazyEntity = $this->storage->get($entity))) {
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$this->objects[] = $lazyEntity;
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$id = array_key_last($this->objects);
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$this->addGuids($this->objects[$id], $id);
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return $this->objects[$id];
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}
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return null;
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}
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public function has(StateEntity $entity): bool
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{
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return null !== $this->get($entity);
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}
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public function remove(StateEntity $entity): bool
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{
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if (false === ($pointer = $this->getPointer($entity))) {
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return false;
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}
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$this->storage->remove($this->objects[$pointer]);
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foreach (Guid::fromArray($entity->getAll())->getPointers() as $key) {
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if (null !== ($this->guids[$key] ?? null)) {
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unset($this->guids[$key]);
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}
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}
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unset($this->objects[$pointer]);
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return true;
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}
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/**
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* Is the object already mapped?
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*
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* @param StateEntity $entity
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*
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* @return int|bool int pointer for the object, Or false if not registered.
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*/
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private function getPointer(StateEntity $entity): int|bool
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{
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foreach (Guid::fromArray($entity->getAll())->getPointers() as $key) {
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if (null !== ($this->guids[$key] ?? null)) {
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if (isset($this->removed[$this->guids[$key]])) {
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unset($this->guids[$key]);
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continue;
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}
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return $this->guids[$key];
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}
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}
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if (true === $this->lazyLoad && null !== ($lazyEntity = $this->storage->get($entity))) {
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$this->objects[] = $lazyEntity;
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$id = array_key_last($this->objects);
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$this->addGuids($this->objects[$id], $id);
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return $id;
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}
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return false;
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}
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public function reset(): self
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{
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$this->objects = [];
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$this->guids = [];
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$this->removed = [];
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return $this;
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}
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}
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